Possible Scenario
The party might be asked to help defend the Keep from outside attackers – ion that sense it can also be used with maps of the Outposts (in a later Map a Day). As DM, you will need to decide how strongly to defend the Keep against invaders. Will the party help with the defense? Or will they be the invaders? You decide!
Likely Features
- Barracks
- Barracks, Small
- Officer’s Quarters
- Homes, Commoners
- Chapel
- Provisioner and Trader
- Bank
- Mess Hall
- Gardens, Communal
- Entry Yard
- Wizard’s Guild
- Weapon Storage (and Teleport Room)
- Entrance, Inner Keep
- Lieutenant of the Guard
- Hall and Tavern
- Main Yard
- Inner Keep
- Guild Hall
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